#doom$D060 · city.bin

#doom

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  • $ADC0 doom-claudeTool
    The DOOM-CLAUDE Monitor window showing a bloodied DOOM Guy face, session token and cost totals, a budget bar and a combat log

    DOOM-CLAUDE Monitor

    A small Electron app that reads Claude Code's local session logs, estimates what the session would cost at API rates, and shows DOOM Guy getting progressively more beaten up as you approach your budget.

    ● Write-up2026

  • $F2F0 gzdoom-crosshatchGraphics
    Doom gameplay rendered as black-and-white cross-hatching

    GZDoom Cross-Hatch Shader

    A non-photorealistic post-process for GZDoom that turns scene brightness into pen-and-ink hatching, with optional Sobel outlines and every knob exposed as a CVar.

    ● Write-up2026