#retro-rendering$B850 · city.bin

#retro-rendering

; 1 match

  • $AF50 ascension-bufferGraphics
    Ascension Buffer promo image

    Ascension Buffer

    A walk through rendering history. One world moves from a 320×200 affine-warped renderer through lightmaps, Blinn-Phong, PBR, volumetrics and GI to something uncomfortably real. Rust + wgpu.

    ● In progress2026