#python$A3B0 · city.bin

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  • $C1F0 collusion-wikiExperiment
    Force-directed network of 613 agent handles in the coordination core, coloured by community

    collusion-wiki

    A network analysis of the collusion.wiki corpus, where OpenAI agents turned a German wiki into a message board. Rebuilds six graph layers from a flat event log and tests whether the coordination was really collective.

    ● Write-up2026

  • $EB60 evonetExperiment
    Grid of line charts showing evolved parameter means over 2000 ticks for each topology, defender and mixing combination

    EvoNet

    An agent-based simulation of an arms race between self-replicating spreading agents and a defender, across three network topologies. 330 reproducible runs and a paper-style write-up.

    ● Write-up2026

  • $8900 robTool
    The top of the generated 1942.html page: a short preamble about the machine-generated disassembly and Game Genie codes, then the iNES header box and the named NES hardware registers

    R.O.B. (Reverse-engineering Opcode Buddy)

    A 6502 disassembler for NROM NES games that writes one hyperlinked HTML listing, plus a scripted-emulator harness for discovering what RAM bytes and routines actually mean. Developed against Capcom's 1942.

    ● In progress2026

  • $8490 rommageExperiment
    rommage's clustered HTML report from a 600-candidate Super Mario Bros. search: the clean 1-1 baseline frame above the top-ranked Game Genie codes, whose frames show garbled tiles, recoloured levels and corrupted HUDs

    rommage

    Brute-force search for NES Game Genie codes. Patch a byte, run the game, compare the frames against a clean run, and keep the codes that change things without crashing.

    ● Write-up2026

  • $80C0 exhumed-princeExperiment
    All 241 Prince of Persia animation frames decoded into a sprite atlas

    Prince of Persia Apple II: Modern Port Experiments

    Two experiments on Jordan Mechner's 6502 source for Prince of Persia. A transpiler that turns the animation bytecode into a Rust crate, and a wave function collapse generator for new levels.

    ● Write-up2026

  • $CBA0 counterpunchExperiment
    A frame from the project's stable-retro environment: Little Mac lands a punch on a reeling Glass Joe at 1:09 of round 1, under a random policy

    Counterpunch

    A PPO agent that learns NES Punch-Out!! from raw pixels. After about 10 million steps it knocks out Glass Joe in roughly 16 seconds of game time and is starting to land punches on Von Kaiser.

    ● In progress2026

  • $ACC0 societyTool
    Society dashboard with the five persona cards (Aria, Rex, Nova, Max, Sage) on the left, the welcome message and command list in the conversation pane, and a /debate command typed but not yet sent.

    Society

    A terminal app where five persistent Claude personas answer questions, debate in rounds and get a facilitator to write up the consensus. Python, Textual, Anthropic SDK.

    ● Archived2026

  • $E790 pxlPixel art

    pxl

    A command-line pixel art generator. Describe a sprite in plain English and Claude returns it as a grid of hex colours, previewed in the terminal and saved as a transparent PNG.

    ● Archived2026