#platformer$E550 · city.bin

#platformer

; 3 matches

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  • $F2A0 supersonicGame
    Sonic running across a row of bricks and used question blocks in World 1-1 of Super Mario Bros., with a goomba below and the HUD reading SONIC 000000, WORLD 1-1, TIME 391

    Super Sonic Bros.

    Sonic the Hedgehog running through the original Super Mario Bros. levels with Sonic 1's physics. SMB's own code runs on a 6502 interpreter, with Sonic hooked in over Mario's routines.

    ▶ Playable2026

  • $C6A0 mario3dGame

    mario3d

    A byte-exact port of Super Mario Bros. World 1-1 from 6502 assembly to TypeScript, verified against a reference emulator every frame, with a button that switches the whole thing into 3D.

    ● In progress2026

  • $80C0 exhumed-princeExperiment
    All 241 Prince of Persia animation frames decoded into a sprite atlas

    Prince of Persia Apple II: Modern Port Experiments

    Two experiments on Jordan Mechner's 6502 source for Prince of Persia. A transpiler that turns the animation bytecode into a Rust crate, and a wave function collapse generator for new levels.

    ● Write-up2026